Gruesome Claim

15/01/2024

game horror

Table Of Contents

Gruesome Claim

Project Links: Itch IO Page Github Source >

Gruesome Claim🔗

This game was my foray into photo-realism with Godot 4. The game itself relied heavily on third party, high quality assets. The focus on my work on it was to create interesting mechanics.

The premise of the game is that you play as an insurance investigator checking in on a client who seems to have suddenly stopped paying.

As you explore the apartment
As you explore the apartment

You find a strange, life-sized doll
You find a strange, life-sized doll

Which wouldn't normally be too much of a worry.
Which wouldn't normally be too much of a worry.

That is until it starts moving
That is until it starts moving

There are multiple endings
There are multiple endings

And a dynamic pathing system used by the doll to hunt you down
And a dynamic pathing system used by the doll to hunt you down

Someday I will need to either rewrite this page or make a new version to better describe what is present on a more technical level. But I’ve put off doing that for so long that it already seems insurmountable