Namespace Squiggles.Core.Meta
Classes
- SaveSlotSettings
Save Slot Settings is a resource used by the SquigglesCoreConfigFile to load properties of the save slot handling. See individual properties for more details.
- SlotInfoProviderResource
A super rudimentary save slot information provider. It creates absolute bare minimum functionality so you don't have to make the feature a huge priority. However, it is recommended to create your own implementation eventually to yield more descriptive save slot information! Custom implementations should extend this class. This will allow them to populate into the inspector. Simply override the below functions, optionally include any export settings if you want something more dynamic.
Interfaces
- ISaveSlotInformationProvider
An interface for providing meaningful information for a given save slot. All paths are considered absolute. Implement this to allow loading custom information for your game's save slots.
Enums
- SaveSlotSettings.SaveSlotOptions
An enum for determining how save slots should be handled. NO_SAVE_DATA = game does not save any data. All progress made must be made in a single session, ideal for simpler games that would rather ignore the save slot functionality. SINGLE_SAVE_SLOT = all progression is tied to a single save slot. Hitting the "Play" button will create a new slot if one is unavailable, or continue the existing slot if desired. MULTI_SLOT_SAVE_DATA = many save slots allowed. Full menu for selecting between different existing slots or creating a new one