Table of Contents

Enum SaveSlotSettings.SaveSlotOptions

Namespace
Squiggles.Core.Meta
Assembly
SquigglesCommon4X.dll

An enum for determining how save slots should be handled. NO_SAVE_DATA = game does not save any data. All progress made must be made in a single session, ideal for simpler games that would rather ignore the save slot functionality. SINGLE_SAVE_SLOT = all progression is tied to a single save slot. Hitting the "Play" button will create a new slot if one is unavailable, or continue the existing slot if desired. MULTI_SLOT_SAVE_DATA = many save slots allowed. Full menu for selecting between different existing slots or creating a new one

public enum SaveSlotSettings.SaveSlotOptions

Fields

NO_SAVE_DATA = 0
SINGLE_SAVE_SLOT = 1
MULTI_SLOT_SAVE_DATA = 2