Table of Contents

Class EventsAudio

Namespace
Squiggles.Core.Events
Assembly
SquigglesCommon4X.dll

Events for handling and processing audio.

[MarkForRefactor("Obselete", "Will be removed in future refactor. No current workaround")]
public class EventsAudio
Inheritance
EventsAudio
Inherited Members

Methods

TriggerOnAudio()

Triggers OnAudio

[MarkForRefactor("Obselete", "Will be removed in future refactor. No current workaround")]
public void TriggerOnAudio()

TriggerOnAudioSpatial(Vector3)

Triggers OnAudioSpatial

[MarkForRefactor("Obselete", "Will be removed in future refactor. No current workaround")]
public void TriggerOnAudioSpatial(Vector3 position)

Parameters

position Vector3

Events

OnAudio

An even for handling when any sound is played.

[MarkForRefactor("Obselete", "Will be removed in future refactor. No current workaround")]
public event Action OnAudio

Event Type

Action

OnAudioSpatial

An event for handling when a sound is played in 3D space. Not used internally to SC4X (yet?)

[MarkForRefactor("Obselete", "Will be removed in future refactor. No current workaround")]
public event Action<Vector3> OnAudioSpatial

Event Type

Action<Vector3>