Class MainMenu
The main menu. Similar to OptionsMenu, it also serves mostly to redirect to other panes.
[ScriptPath("res://Core/Scenes/UI/Menus/MainMenu.cs")]
public class MainMenu : Control, IDisposable
- Inheritance
-
GodotObjectNodeCanvasItemControlMainMenu
- Implements
- Inherited Members
-
Control.NotificationResizedControl.NotificationMouseEnterControl.NotificationMouseExitControl.NotificationFocusEnterControl.NotificationFocusExitControl.NotificationThemeChangedControl.NotificationScrollBeginControl.NotificationScrollEndControl.NotificationLayoutDirectionChangedControl._CanDropData(Vector2, Variant)Control._DropData(Vector2, Variant)Control._GetDragData(Vector2)Control._GetMinimumSize()Control._GetTooltip(Vector2)Control._GuiInput(InputEvent)Control._HasPoint(Vector2)Control.AcceptEvent()Control.GetMinimumSize()Control.GetCombinedMinimumSize()Control.SetBegin(Vector2)Control.SetEnd(Vector2)Control.ResetSize()Control.GetBegin()Control.GetEnd()Control.GetParentAreaSize()Control.GetScreenPosition()Control.GetRect()Control.GetGlobalRect()Control.HasFocus()Control.GrabFocus()Control.ReleaseFocus()Control.FindPrevValidFocus()Control.FindNextValidFocus()Control.BeginBulkThemeOverride()Control.EndBulkThemeOverride()Control.AddThemeIconOverride(StringName, Texture2D)Control.AddThemeStyleboxOverride(StringName, StyleBox)Control.AddThemeFontOverride(StringName, Font)Control.AddThemeColorOverride(StringName, Color)Control.RemoveThemeIconOverride(StringName)Control.RemoveThemeStyleboxOverride(StringName)Control.RemoveThemeFontOverride(StringName)Control.RemoveThemeFontSizeOverride(StringName)Control.RemoveThemeColorOverride(StringName)Control.RemoveThemeConstantOverride(StringName)Control.GetThemeIcon(StringName, StringName)Control.GetThemeStylebox(StringName, StringName)Control.GetThemeFont(StringName, StringName)Control.GetThemeFontSize(StringName, StringName)Control.GetThemeColor(StringName, StringName)Control.GetThemeConstant(StringName, StringName)Control.HasThemeIconOverride(StringName)Control.HasThemeStyleboxOverride(StringName)Control.HasThemeFontOverride(StringName)Control.HasThemeFontSizeOverride(StringName)Control.HasThemeColorOverride(StringName)Control.HasThemeConstantOverride(StringName)Control.HasThemeIcon(StringName, StringName)Control.HasThemeStylebox(StringName, StringName)Control.HasThemeFont(StringName, StringName)Control.HasThemeFontSize(StringName, StringName)Control.HasThemeColor(StringName, StringName)Control.HasThemeConstant(StringName, StringName)Control.GetThemeDefaultBaseScale()Control.GetThemeDefaultFont()Control.GetThemeDefaultFontSize()Control.GetParentControl()Control.GetTooltip(Vector2?)Control.GetCursorShape(Vector2?)Control.ForceDrag(Variant, Control)Control.GrabClickFocus()Control.SetDragForwarding(Callable, Callable, Callable)Control.SetDragPreview(Control)Control.IsDragSuccessful()Control.WarpMouse(Vector2)Control.UpdateMinimumSize()Control.IsLayoutRtl()Control.ClipContentsControl.CustomMinimumSizeControl.LayoutDirectionControl.LayoutModeControl.AnchorsPresetControl.AnchorLeftControl.AnchorTopControl.AnchorRightControl.AnchorBottomControl.OffsetLeftControl.OffsetTopControl.OffsetRightControl.OffsetBottomControl.GrowHorizontalControl.GrowVerticalControl.SizeControl.PositionControl.GlobalPositionControl.RotationControl.RotationDegreesControl.ScaleControl.PivotOffsetControl.SizeFlagsHorizontalControl.SizeFlagsVerticalControl.SizeFlagsStretchRatioControl.AutoTranslateControl.LocalizeNumeralSystemControl.TooltipTextControl.FocusNeighborLeftControl.FocusNeighborTopControl.FocusNeighborRightControl.FocusNeighborBottomControl.FocusNextControl.FocusPreviousControl.FocusModeControl.MouseFilterControl.MouseForcePassScrollEventsControl.MouseDefaultCursorShapeControl.ShortcutContextControl.ThemeControl.ThemeTypeVariationControl.ResizedControl.GuiInputControl.MouseEnteredControl.MouseExitedControl.FocusEnteredControl.FocusExitedControl.SizeFlagsChangedControl.MinimumSizeChangedControl.ThemeChangedCanvasItem.NotificationTransformChangedCanvasItem.NotificationLocalTransformChangedCanvasItem.NotificationDrawCanvasItem.NotificationVisibilityChangedCanvasItem.NotificationEnterCanvasCanvasItem.NotificationExitCanvasCanvasItem.NotificationWorld2DChangedCanvasItem._Draw()CanvasItem.GetCanvasItem()CanvasItem.IsVisibleInTree()CanvasItem.Show()CanvasItem.Hide()CanvasItem.QueueRedraw()CanvasItem.MoveToFront()CanvasItem.DrawTexture(Texture2D, Vector2, Color?)CanvasItem.DrawLcdTextureRectRegion(Texture2D, Rect2, Rect2, Color?)CanvasItem.DrawStyleBox(StyleBox, Rect2)CanvasItem.DrawPrimitive(Vector2[], Color[], Vector2[], Texture2D)CanvasItem.DrawPolygon(Vector2[], Color[], Vector2[], Texture2D)CanvasItem.DrawColoredPolygon(Vector2[], Color, Vector2[], Texture2D)CanvasItem.DrawMesh(Mesh, Texture2D, Transform2D?, Color?)CanvasItem.DrawMultimesh(MultiMesh, Texture2D)CanvasItem.DrawSetTransformMatrix(Transform2D)CanvasItem.DrawEndAnimation()CanvasItem.GetTransform()CanvasItem.GetGlobalTransform()CanvasItem.GetGlobalTransformWithCanvas()CanvasItem.GetViewportTransform()CanvasItem.GetViewportRect()CanvasItem.GetCanvasTransform()CanvasItem.GetScreenTransform()CanvasItem.GetLocalMousePosition()CanvasItem.GetGlobalMousePosition()CanvasItem.GetCanvas()CanvasItem.GetWorld2D()CanvasItem.IsLocalTransformNotificationEnabled()CanvasItem.IsTransformNotificationEnabled()CanvasItem.ForceUpdateTransform()CanvasItem.MakeCanvasPositionLocal(Vector2)CanvasItem.MakeInputLocal(InputEvent)CanvasItem.VisibleCanvasItem.ModulateCanvasItem.SelfModulateCanvasItem.ShowBehindParentCanvasItem.TopLevelCanvasItem.ClipChildrenCanvasItem.LightMaskCanvasItem.VisibilityLayerCanvasItem.ZIndexCanvasItem.ZAsRelativeCanvasItem.YSortEnabledCanvasItem.TextureFilterCanvasItem.TextureRepeatCanvasItem.MaterialCanvasItem.UseParentMaterialCanvasItem.DrawCanvasItem.VisibilityChangedCanvasItem.HiddenCanvasItem.ItemRectChangedNode.NotificationEnterTreeNode.NotificationExitTreeNode.NotificationMovedInParentNode.NotificationReadyNode.NotificationPausedNode.NotificationUnpausedNode.NotificationPhysicsProcessNode.NotificationProcessNode.NotificationParentedNode.NotificationUnparentedNode.NotificationSceneInstantiatedNode.NotificationDragBeginNode.NotificationDragEndNode.NotificationPathRenamedNode.NotificationChildOrderChangedNode.NotificationInternalProcessNode.NotificationInternalPhysicsProcessNode.NotificationPostEnterTreeNode.NotificationDisabledNode.NotificationEnabledNode.NotificationNodeRecacheRequestedNode.NotificationEditorPreSaveNode.NotificationEditorPostSaveNode.NotificationWMMouseEnterNode.NotificationWMMouseExitNode.NotificationWMWindowFocusInNode.NotificationWMWindowFocusOutNode.NotificationWMCloseRequestNode.NotificationWMGoBackRequestNode.NotificationWMSizeChangedNode.NotificationWMDpiChangeNode.NotificationVpMouseEnterNode.NotificationVpMouseExitNode.NotificationOsMemoryWarningNode.NotificationTranslationChangedNode.NotificationWMAboutNode.NotificationCrashNode.NotificationOsImeUpdateNode.NotificationApplicationResumedNode.NotificationApplicationPausedNode.NotificationApplicationFocusInNode.NotificationApplicationFocusOutNode.NotificationTextServerChangedNode.GetNode<T>(NodePath)Node.GetNodeOrNull<T>(NodePath)Node.GetOwner<T>()Node.GetOwnerOrNull<T>()Node.GetParent<T>()Node.GetParentOrNull<T>()Node._EnterTree()Node._ExitTree()Node._GetConfigurationWarnings()Node._Input(InputEvent)Node._ShortcutInput(InputEvent)Node._UnhandledInput(InputEvent)Node._UnhandledKeyInput(InputEvent)Node.PrintOrphanNodes()Node.RemoveChild(Node)Node.HasNode(NodePath)Node.GetNode(NodePath)Node.GetNodeOrNull(NodePath)Node.GetParent()Node.HasNodeAndResource(NodePath)Node.GetNodeAndResource(NodePath)Node.IsInsideTree()Node.IsAncestorOf(Node)Node.IsGreaterThan(Node)Node.GetPath()Node.RemoveFromGroup(StringName)Node.IsInGroup(StringName)Node.GetGroups()Node.PrintTree()Node.PrintTreePretty()Node.GetPhysicsProcessDeltaTime()Node.IsPhysicsProcessing()Node.GetProcessDeltaTime()Node.IsProcessing()Node.IsProcessingInput()Node.IsProcessingShortcutInput()Node.IsProcessingUnhandledInput()Node.IsProcessingUnhandledKeyInput()Node.CanProcess()Node.IsDisplayedFolded()Node.IsProcessingInternal()Node.IsPhysicsProcessingInternal()Node.GetWindow()Node.GetLastExclusiveWindow()Node.GetTree()Node.CreateTween()Node.GetSceneInstanceLoadPlaceholder()Node.IsEditableInstance(Node)Node.GetViewport()Node.QueueFree()Node.RequestReady()Node.IsNodeReady()Node.GetMultiplayerAuthority()Node.IsMultiplayerAuthority()Node.RpcConfig(StringName, Variant)Node.Rpc(StringName, params Variant[])Node.UpdateConfigurationWarnings()Node.CallDeferredThreadGroup(StringName, params Variant[])Node.SetDeferredThreadGroup(StringName, Variant)Node.CallThreadSafe(StringName, params Variant[])Node.SetThreadSafe(StringName, Variant)Node._ImportPathNode.NameNode.UniqueNameInOwnerNode.SceneFilePathNode.OwnerNode.MultiplayerNode.ProcessModeNode.ProcessPriorityNode.ProcessPhysicsPriorityNode.ProcessThreadGroupNode.ProcessThreadGroupOrderNode.ProcessThreadMessagesNode.EditorDescriptionNode.ReadyNode.RenamedNode.TreeEnteredNode.TreeExitingNode.TreeExitedNode.ChildEnteredTreeNode.ChildExitingTreeNode.ChildOrderChangedNode.ReplacingByGodotObject.NotificationPostinitializeGodotObject.NotificationPredeleteGodotObject.NativeInstanceGodotObject.ScriptChangedGodotObject.PropertyListChanged
- Extension Methods
Fields
_authorLabel
The link button that holds the author name and author link
[Export(PropertyHint.None, "")]
private LinkButton _authorLabel
Field Value
- LinkButton
_buttonsPanel
the panel which contains the buttons
[ExportGroup("Node Paths", "")]
[Export(PropertyHint.None, "")]
private Control _buttonsPanel
Field Value
- Control
_continueButton
[Export(PropertyHint.None, "")]
private Button _continueButton
Field Value
- Button
_creditsScene
the credits panel scene
[Export(PropertyHint.None, "")]
private PackedScene _creditsScene
Field Value
- PackedScene
_currentPopup
private Node _currentPopup
Field Value
- Node
_gameLogo
The texture of the game label
[Export(PropertyHint.None, "")]
private TextureRect _gameLogo
Field Value
- TextureRect
_options
The options panel scene
[Export(PropertyHint.None, "")]
private PackedScene _options
Field Value
- PackedScene
_playMenuScene
The play menu scene
[Export(PropertyHint.None, "")]
private PackedScene _playMenuScene
Field Value
- PackedScene
Methods
ClearOldSlidingScene()
private Task ClearOldSlidingScene()
Returns
CreateNewSlidingScene(PackedScene)
private void CreateNewSlidingScene(PackedScene packed)
Parameters
packed
PackedScene
OnBtnContinue()
private void OnBtnContinue()
OnBtnCredits()
private void OnBtnCredits()
OnBtnOptions()
private void OnBtnOptions()
OnBtnPlay()
private void OnBtnPlay()
OnBtnQuit()
private void OnBtnQuit()
_Ready()
Called when the node is "ready", i.e. when both the node and its children have entered the scene tree. If the node has children, their Godot.Node._Ready() callbacks get triggered first, and the parent node will receive the ready notification afterwards.
Corresponds to the Godot.Node.NotificationReady notification in _Notification(int). See also the @onready
annotation for variables.
Usually used for initialization. For even earlier initialization, Godot.GodotObject.GodotObject() may be used. See also Godot.Node._EnterTree().
Note:
Godot.Node._Ready() may be called only once for each node. After removing a node from the scene tree and adding it again, _ready
will not be called a second time. This can be bypassed by requesting another call with Godot.Node.RequestReady(), which may be called anywhere before adding the node again.
public override void _Ready()